Game Design – Sprint Retrospective

How reflection creates student agency. Game day was an overwhelming success. The students spent one day playing each others games and offering evaluations. Students then had time to review the feedback from their peers and make changes before their work was graded. Throughout the project students prototyped their games and collected data to make sure... Continue Reading →

Constitutional Game Design – Game Day!

The build up to game day has been anxiety riddled. Students have been testing their games, tweeking rules based on data, and working on design elements. I have spent the last few lunch periods at the laminator helping to create "real" game cards, while the students have been working in hallways on FaceTime with their... Continue Reading →

Declaration of Independence the Musical

When Middle School students are told they are going to engage with a primary source the feeling of the room shifts. The smiling faces disappear. The air becomes stagnant. All joy in the world has been stifled. Not even the worlds most famous break up letter brightens their faces. The Declaration of Independence is not... Continue Reading →

How?

We are tackling social contract theory through the framework of eduScrum. It took quiet sometime to try to map this idea out for myself never mind figure out how to make it digestible for 8th grade students. I created the driving questions, the task statement and the celebration criteria. I made a template for the... Continue Reading →

Building a Virtual Flap

The Flap is an integral part of running eduScrum. It is the heart and brain of the project and must be accessible to all students. The Flap show the chronological movement of a project, while making communication and organization transparent. When a project begins students are shown how to create a Flap. The categories that... Continue Reading →

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